

Connect the mic straight into Zoom and confirm it works then add the virtual audio in the middle, selecting it in Zoom and pipe the mic into VA - does that work? Remove the mic and play a known sound through OBS - does that work? I’ve fine this with clients many, many times to troubleshoot sound issues – it’s the only way you’ll figure out where the problem is. Try simplifying the chain, and add in one variable item at a time.Mismatched sampling rates will produce garbled sound out. It you document all of those connections, it’ll be easier to figure out what might need adjusting. It would help troubleshoot if we know the model of mic, how it’s connected (USB, mic input Jack, etc). Make sure everything that can be configured is set the same, such as bit rate, etc. You need to follow the “audio chain” from your microphone into OBS, out of OBS into your virtual audio, into Zoom.Cheers.It’s pretty difficult to diagnose something like this without being “live”, but here’s a few things to check: I just saw the Voicemeeter thing mentioned in your OP and since I've been messing with it lately figured I'd point out how you could do that. Now that I own a half decent screen cap software I can actually just record the vid (or just the audio using a special feature) into the screencap recorder and then do whatever I want with the audio after.

I don't do that often though but it works nicely. I can use the mixer to control levels and add some EQ if I want as well. I however usually just hook the headphone output of my laptop (a separate computer from my DAW) to my mixer using a Y splitter, send the direct outs of those channels into my interface (which are always hooked up via a snake anyway) and record the track in real time. where you can do whatever you want with it. Then you can just import the vid into Sonar and the audio will get stripped out into a new audio track. The easiest likely being just downloading the vid using one of those YouTube download apps.
